AI Insights · Timothy · October 2024
Top 5 Real-Time Strategy Apps Performance in Turkey, Q3 2024
Explore the trends in downloads, revenue, and active users for the leading real-time strategy apps in Turkey on a unified platform during the third quarter of 2024.
In the third quarter of 2024, the top real-time strategy applications in Turkey displayed varied performance across metrics such as weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into these trends.
Mob Control by Voodoo saw a diverse performance trend. Weekly revenue peaked at around $4.5K in early July and experienced fluctuations, ending the quarter with approximately $3.4K. Downloads reached a high of over 59K in mid-July, gradually declining to about 32.5K by the end of September. Active users started at around 163K and decreased to slightly above 109K over the quarter.
Stick War: Legacy from Max Games Studios maintained a relatively stable revenue, with figures hovering around $600-$700, except for a slight dip to $396 at the end of September. Downloads initially increased to 47K in early August but tapered off to about 27.6K by the quarter's close. Active users showed a declining trend from 114K to approximately 94.5K.
Tower War - Tactical Conquest by SayGames LTD demonstrated a modest revenue pattern, peaking at $2.3K in late July and ending the quarter at around $1.6K. Downloads started strong at 44K but fell to 20.8K by the end of September. Active users began at 156K, decreasing to approximately 109K throughout the quarter.
We Are Warriors!, developed by Lessmore UG, showcased consistent growth in revenue, reaching $6.1K by the end of September. Downloads fluctuated, peaking at nearly 30K in mid-August and ending at 27.5K. Active users increased from 168K to 205K over the quarter, indicating a growing player base.
Clash Royale from Supercell had a notable revenue peak of $63.5K in early August, with a steady decline ending at around $37.3K. Downloads fluctuated slightly, with a high of 23.9K in mid-September and settling at 22.9K. Active users started at 4.4M, experienced some ups and downs, and concluded the quarter with 4M.
For more detailed insights and analytics, visit Sensor Tower.